FAILDEX失樂園
中文

Maximum Play

The business, the turning points, and the decisions behind them.

Event year2021
Some sections are still being researched2 / 4

Sections to complete:02 · 05

01 / WHAT IT BUILT

What the company did

Maximum Play (recorded as Maximum Games) was a full-service video game publisher and distributor founded in 2009, initially as Maximum Family Games focused on casual Wii and Nintendo DS titles before rebranding as Maximum Games in 2012. It pivoted to physical distribution in North America for European publishers, built a catalogue of over 300 titles, operated the Modus Games publishing label and Modus Studios development team, and worked on releases including Kena: Bridge of Spirits, Among Us and Five Nights at Freddy's. In November 2021 it was acquired by Swedish gaming group Zordix AB for $42 million upfront plus up to $30 million in earnouts.

02 / FAILURE REASONS

Pending assessment

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03 / EVENT HISTORY

Events in the structured record

  1. Acquisition

    Maximum Play was acquired.

04 / CONTEMPORARY REBUILD ASSESSMENT

Difficulty of rebuilding this project today

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Rebuild difficultyPending assessmentNot completed
Scoring basisNot completed
ScalabilityPending assessmentNot completed
Scoring basisNot completed

Overall assessment: Not completed

05 / CAUSAL CHAIN / AFTERMATH

Pending assessment

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