FAILDEX失樂園
中文

PlayHaven

The business, the turning points, and the decisions behind them.

Founded2008
Event year2015
Some sections are still being researched2 / 4

Sections to complete:02 · 05

01 / WHAT IT BUILT

What the company did

PlayHaven was a mobile ad network for game developers, founded in 2008 as the gamer social network MyGameMug (GameMug). After several pivots under CEO Andy Yang, it found its niche in performance-based mobile game marketing: user-acquisition and monetization tools, push notifications, and an ad network that at its peak served ads to over 18,000 games and 250 million monthly active users.

02 / FAILURE REASONS

Pending assessment

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03 / EVENT HISTORY

Events in the structured record

  1. Founded

    PlayHaven starts as the gamer social network MyGameMug; it later pivots to mobile game marketing under CEO Andy Yang.

  2. Merges with Kontagent

    PlayHaven merges with mobile analytics firm Kontagent to form Upsight.

  3. Sold to Science

    In September 2014, Upsight sells the PlayHaven ad network to startup studio Science Inc.

  4. Acquired by RockYou

    On May 6, 2015, RockYou acquires PlayHaven from Science for an undisclosed sum to turbocharge its mobile expansion; the entire PlayHaven team joins RockYou.

04 / CONTEMPORARY REBUILD ASSESSMENT

Difficulty of rebuilding this project today

Material for this section is being gathered and checked. It will appear here once ready.

Rebuild difficultyPending assessmentNot completed
Scoring basisNot completed
ScalabilityPending assessmentNot completed
Scoring basisNot completed

Overall assessment: Not completed

05 / CAUSAL CHAIN / AFTERMATH

Pending assessment

Material for this section is being gathered and checked. It will appear here once ready.