FAILDEX失樂園
中文

Possibility Space

The business, the turning points, and the decisions behind them.

FundingUS$3M

01 / WHAT IT BUILT

What the company did

Possibility Space was a game-development studio under Prytania Media, working on an unreleased major game code-named Vonnegut.

02 / Possibility Space FAILURE REASONS

Failure reasons

In his staff email, owner Jeff Strain said the publishing partner lacked confidence in funding the additional work, leading to cancellation of Vonnegut and closure. His allegations about employee leaks are his account, not independently established causes.

03 / EVENT HISTORY

Events in the structured record

  1. Studio established

    Jeff Strain formed the studio to develop a major game.

  2. Project cancelled; studio closed

    On 12 April Strain notified employees of closure and termination of the publishing relationship. The game had not been released.

04 / CONTEMPORARY REBUILD ASSESSMENT

Difficulty of rebuilding this project today

Material for this section is being gathered and checked. It will appear here once ready.

Rebuild difficultyPending assessmentNot completed
Scoring basisNot completed
ScalabilityPending assessmentNot completed
Scoring basisNot completed

Overall assessment: Not completed

05 / CAUSAL CHAIN

How the factors connect

  1. 01

    Owner reported insufficient confidence in further publisher investment

  2. 02

    Game and publishing relationship cancelled

  3. 03

    Studio closed