FAILDEX失樂園
中文

Gamestream

The business, the turning points, and the decisions behind them.

Event year2024
FundingUS$10.9M

01 / WHAT IT BUILT

What the company did

Gamestream was a French B2B cloud-gaming company founded in 2015 by CEO Ivan Lebeau, offering a white-label cloud-gaming solution for telecom operators, media groups and hospitality companies so consumers could play games without a console or high-end PC. Its catalogue covered over 300 titles from publishers like Disney, Capcom and Konami, with deployments at operators including Jio in India, Bouygues Telecom in France and Telekom Slovenije. The company raised a €4.5 million venture round in March 2024 from Bpifrance and Audacia.

02 / Gamestream FAILURE REASONS

Failure factors

without new financing to support development, Gamestream (Paris cloud-gaming B2B, SIREN 815338199) was placed in redressement judiciaire on 11 Jun 2024; later converted to judicial liquidation with court-approved asset sale.

Funding Failure

Source states absence of new financing to support development led to redressement judiciaire.

03 / EVENT HISTORY

Events in the structured record

  1. Liquidation

    acquired Gamestream cloud-gaming assets (contracts, tech, brands, team) via asset purchase effective 24 Oct 2024, liabilities remaining in the collective procedure. Tellechea/societe.com: Paris TC opened redressement judiciaire 11 Jun 2024 (cessation of payments 16 May 2024) and on 23 Oct 2024 converted to liquidation judiciaire while approving the Netgem cession plan—distressed court sale, not a going-concern equity deal.

04 / CONTEMPORARY REBUILD ASSESSMENT

Difficulty of rebuilding this project today

Material for this section is being gathered and checked. It will appear here once ready.

Rebuild difficultyPending assessmentNot completed
Scoring basisNot completed
ScalabilityPending assessmentNot completed
Scoring basisNot completed

Overall assessment: Not completed

05 / CAUSAL CHAIN

How the factors connect

  1. 01

    In 2015 Gamestream was founded in France by Ivan Lebeau as a B2B white-label cloud-gaming solution for telecom operators.

  2. 02

    The company built a catalogue of over 300 titles and deployed with operators such as Jio in India, Bouygues Telecom and Telekom Slovenije.

  3. 03

    In March 2024 Gamestream raised a €4.5 million venture round from Bpifrance and Audacia.

  4. 04

    In 2024 Gamestream entered a collective insolvency procedure.

  5. 05

    Effective October 24, 2024, Netgem acquired all of Gamestream's cloud-gaming assets (customer and publisher contracts, technology, brands and the team) by asset purchase, with liabilities remaining in the collective procedure.

  6. 06

    No reliable loss figure with a clear subject, period and basis exists, so no loss amount is recorded.