Gamestream
The business, the turning points, and the decisions behind them.
01 / WHAT IT BUILT
What the company did
Gamestream was a French B2B cloud-gaming company founded in 2015 by CEO Ivan Lebeau, offering a white-label cloud-gaming solution for telecom operators, media groups and hospitality companies so consumers could play games without a console or high-end PC. Its catalogue covered over 300 titles from publishers like Disney, Capcom and Konami, with deployments at operators including Jio in India, Bouygues Telecom in France and Telekom Slovenije. The company raised a €4.5 million venture round in March 2024 from Bpifrance and Audacia.
02 / Gamestream FAILURE REASONS
Failure factors
without new financing to support development, Gamestream (Paris cloud-gaming B2B, SIREN 815338199) was placed in redressement judiciaire on 11 Jun 2024; later converted to judicial liquidation with court-approved asset sale.
Source states absence of new financing to support development led to redressement judiciaire.
03 / EVENT HISTORY
Events in the structured record
- Liquidation
acquired Gamestream cloud-gaming assets (contracts, tech, brands, team) via asset purchase effective 24 Oct 2024, liabilities remaining in the collective procedure. Tellechea/societe.com: Paris TC opened redressement judiciaire 11 Jun 2024 (cessation of payments 16 May 2024) and on 23 Oct 2024 converted to liquidation judiciaire while approving the Netgem cession plan—distressed court sale, not a going-concern equity deal.
04 / CONTEMPORARY REBUILD ASSESSMENT
Difficulty of rebuilding this project today
Material for this section is being gathered and checked. It will appear here once ready.
Overall assessment: Not completed
05 / CAUSAL CHAIN
How the factors connect
- 01
In 2015 Gamestream was founded in France by Ivan Lebeau as a B2B white-label cloud-gaming solution for telecom operators.
- 02
The company built a catalogue of over 300 titles and deployed with operators such as Jio in India, Bouygues Telecom and Telekom Slovenije.
- 03
In March 2024 Gamestream raised a €4.5 million venture round from Bpifrance and Audacia.
- 04
In 2024 Gamestream entered a collective insolvency procedure.
- 05
Effective October 24, 2024, Netgem acquired all of Gamestream's cloud-gaming assets (customer and publisher contracts, technology, brands and the team) by asset purchase, with liabilities remaining in the collective procedure.
- 06
No reliable loss figure with a clear subject, period and basis exists, so no loss amount is recorded.