FAILDEX失樂園
中文

Frankly

The business, the turning points, and the decisions behind them.

Founded2014
Event year2016
FundingUS$600K
Cash burnedUS$6M

01 / WHAT IT BUILT

What the company did

Frankly.me was a Delhi-based video micro-blogging platform founded in 2014 by Nikunj Jain and Abhishek Gupta. Pitched as India's first video-only social network, it let users ask questions and get answers as 90-second video selfies, or velfies, attracting celebrities, politicians and sports figures. The company raised a $600,000 seed round from Matrix Partners in 2015.

02 / Frankly FAILURE REASONS

Failure reasons

Frankly.me never found sustainable product-market fit: while people liked watching video, creating video remained hard and the format was ahead of its time. It failed to raise a Series A follow-on round after its Matrix seed, laid off about 40 employees in November 2015, and a late pivot to a Dubsmash-style product gained little traction. The founders shut the app down in February 2016.

03 / EVENT HISTORY

Events in the structured record

  1. Company founded

    Nikunj Jain and Abhishek Gupta found Frankly.me in Delhi as a video micro-blogging platform.

  2. Seed funding and layoffs

    Frankly.me raises $600,000 in seed funding from Matrix Partners, then lays off about 40 employees in November 2015 and pivots toward a Dubsmash-style product.

  3. Shutdown

    In February 2016 Frankly.me shuts down after failing to raise a Series A round; remaining employees are let go.

04 / CONTEMPORARY REBUILD ASSESSMENT

Difficulty of rebuilding this project today

Material for this section is being gathered and checked. It will appear here once ready.

Rebuild difficultyPending assessmentNot completed
Scoring basisNot completed
ScalabilityPending assessmentNot completed
Scoring basisNot completed

Overall assessment: Not completed

05 / CAUSAL CHAIN

How the factors connect

  1. 01

    Frankly.me raised $600,000 in seed funding from Matrix Partners in 2015.

  2. 02

    The company laid off about 40 employees in November 2015.

  3. 03

    In February 2016 the app shut down after failing to raise a Series A follow-on round.

  4. 04

    No reliable loss figure with a clear subject, period and basis exists, so no loss amount is recorded.